Browsing Tag

Hackathon

Recapping the AT&T Casual Connect Mobile App Gaming Hackathon

By: Robi Ganguly

We had the pleasure of being involved with AT&T’s Mobile App Hackathon leading up to Casual Connect here in Seattle and were really impressed with the quality of the hacks coming out of the event. We love Hackathons and think they’re an amazing way to connect with great developers, to break out of the ruts that can form with your thinking and to experiment with new technologies in the hopes of winning a prize.

A picture of people watching the MHL technology in action at the AT&T Mobile Gaming Hackathon

The MHL technology wowed folks

The hook for this hackathon was that it was tied into Casual Connect, the world’s leading casual gaming conference. As a result, the major focus for the weekend was on making games, with the top 3 games being selected to present in front of agencies and publishers at the conference. The phenomenal exposure available to the competing teams was probably part of the reason for the 150+ person turnout at the Surf Incubator and the prizes offered by the sponsoring technologies like Sphero, Alljoyn, MHL, Mapquest, MedioPhoneGap, MongoLabs and of course, AT&T’s APIs.

Over the course of 48 hours a lot of fun games were built, here is a short summary of all of them:

A picture of TicTacSphero in action at the AT&T Hackathon

TicTacSphero shows off

TicTacSphero

Using 9 Spheros, this team built a Tic-Tac-Toe game that hinged on something really cool: the ability to control multiple Spheros from one device. Including the location and the placement on the board was a really nifty piece of work and the added touch of having the winning Spheros “dance” when they were victorious was great.

Spherogatchi

Another Sphero hack, the Spherogatchi team turned their Sphero into a Tomogatchi. They stated that they wanted to “give the Sphero emotions” and sure enough, they programmed reactions into the device, making it react to various treatment and time spent with the device. Their idea to later on build out a marketplace where you could buy/sell/trade the personalized spheros was intriguing as well.

Wunkie

The team behind Wunkie has a really big aspiration: how to make lifestyle change easier to manage, especially with the influx of personal data available to us. They showed a prototype of what they called the “Mint.com for lifestyle data” and their use of PhoneGap and MongoLabs showed off the value of those tools.

ALKI

It’s always inspiring to see students show up at hackathons. The team behind Alki is a group of CS students at Seattle University and they had never made an app before. Over the course of the weekend they made a simple app to manage trivia in groups, potentially enabling you to create an ad hoc trivia game out in public, at a bar or coffeeshop. Their rewarding of people who answer questions more quickly with more points was really smart and I hope that they keep making progress on this app.

Zombie Attack

Zombie Attack was an interesting concept built on Windows Phone 7 that wanted to make it easy to organize “zombie attacks” amongst your friends using location and data about who’d been “infected”.

Picture of an exhausted team member sleeping after working on all night during the Hackathon

What’s a hackathon without sleeping on the couch?

mGroove

If you’ve ever been to a nightclub you probably recognize the problem mGroove wants to solve: DJs in nightclubs don’t really take requests. Using Alljoyn, this app enables people in a nightclub to submit requests and use a peer to peer network to create playlists. In addition to their use of Alljoyn, they integrated the Mapquest API in order to actually map the events.

MobiMon

When I met the MobiMon team I was surprised to find out that no one has really done a good version on Pokemon as a mobile app. As a result, this team built the basics of a Pokemon game using Alljoyn to turn Pokemon into a massively multiplayer experience.

Cards Against Humanity

If you’ve ever played “Apples to Apples” you’re familiar with the concept behind Cards Against Humanity, a mobile app based upon the open-source “adult” version of “Apples to Apples”. The cool part of this game was its use of MHL to demonstrate a group playing together with the results being shown on the large screen and their use of socket.io highlighted the real-time nature of the game.

Battlenuts

At Hackathons, the presentation often matters as much as what you’ve built over the course of the 48 hours. The team behind Battlenuts really took this to the next level, giving a fun and high energy presentation about their game. Using socket.io and node.js, the team built a real-time updating app that is fun to play with friends. The gist of the game is that you’re a squirrel shooting at your opponents and every time you blow one up, you race to collect their nuts, in the hopes of ending up with the most nuts. Terrifically simple and addictive.

Tarotshare.com

Using the MHL and Alljoyn APIs along with Sphero, the Tarotshare team built a native Android app that allows you to create a tarot reading and share the reading with your friends. The audience really thought what they’d built was cool and pretty to look at.

Balls vs. Wall

Another fun MHL use, Ball vs. wall was a very simple game where the objective was to navigate a ball through a series of walls with ball-sized holes in them. Using Alljoyn this team demonstrated a simple but fun game that made a ton of intuitive sense immediately.

Jumpy

At Hackathons it’s always fun to see the non-developers get something built and working in a short amount of time. Using GameSalad, Jumpy was a fun and simple game created by a non-developer where the objective was to jump your character all the way to the moon.

Liar’s Poker

If you’re not familiar with the real world battle of wits that is Liar’s Poker, you should look it up. This mobile app brought Liar’s Poker to the device, using Alljoyn to connect multiple players and turning an age old game into something new and fun that can be done asynchronously. Liar’s Poker is addictive, it’s no surprise that the connected version of it was as well.

SparkleMotion

SparkleMotion was a team that was really productive over the weekend. They created three things: the first was Customs – an iphone application for traveling, sharing the customs of the places you visit with you, making it easy to fit right in as you wander the world.

In addition to Customs, the team also created the Sphero SDK for Ruby, which hasn’t existed as of yet. You could see the delight in the Sphero teams eyes as this was unveiled.

Finally, they created Chatserver using AT&T Cloud, recreating a chatserver in the cloud to highlight the possibilities with the AT&T Cloud offering.

SpheroTrap

Another fun Sphero game, this game relied upon multiple people with smartphones who were each controlling a Sphero. The objective was to control your Sphero to first escape the common trap each Sphero started off in and then to navigate it back to home base. This was another app benefiting from an energetic presentation and demonstration – the crowd was able to get into the game and cheer on participants quickly.

Baller

Another student organized hack, these UW students built a labyrinth across multiple devices, where the goal was to collaborate with your fellow players to steer the ball through the labyrinth. Tough to demo, but really addictive, this was a fun piece of technology put together using Phonegap and PubNub

The prizes:

As with most hackathons, many of the directions that teams took were because of the possibility of winning the sponsored prizes. Here are the major prizes and the teams who won them

Cloud Architect Prize: Sparkle Motion for their chatserver

Sphero: $1k for Sparkle Motion’s Ruby SDK

Medio: TicTacSphero

Mapquest: mGroove

AWS: Alki

RoarEngine: Gave Battlenuts $5k in services

MHL: Gave 3 prizes, with 3rd going to Cards against humanity, 2nd to Tarotshare and 1st to Ball vs Wall

AllJoyn: 4th: Tarotshare 3rd: Allnet; 2nd: mGroove 1st: Liar’s Poker ($5k)

AT&T: 3rd: Sphero Trap 2nd: Tarotshare 1st: Baller

Finally, the top 3 games, who won the opportunity to present at Casual Connect were:

Battlenuts, Ball vs Wall and Baller

 

Whew – as you can tell, there was a LOT of building going on over the course of 48 hours. Congrats to all of the teams, it was a blast seeing what you came up with.

Picture of hackers making last minute tweaks before presentations begin

Hackers making last minute tweaks before presentations begin

 

Recapping the Via.Me Hackathon

By: Robi Ganguly
Picture of Robi Ganguly and Sky Kelsey posing in a Back to the Future cutout of Marty McFly and Doc

Team Apptentive Goes Hack to the Future

Team Apptentive had the honor of participating in the Via.Me Hackathon, “Hack to the Future” the weekend before WWDC as a technical sponsor. We had an absolute blast and were really impressed with just how many ideas were built over the course of 24 hours, with a significant number of teams staying up all night to finish their ideas.

One of the most enjoyable aspects of a Hackathon is seeing how many different ways people take the highlighted APIs and SDKs to build an MVP for demonstration. From the overall winner (Talk to the Future) to our favorite app that used Apptentive (Movies with Friends) the field was full of ideas we could see using on a regular basis.

Here’s a recap of the companies that presented, starting with the 3 main prize winners, along with our notes

Talk to the Future
*grand prize winner*

One of the most effective presentation styles is to know what you’re going to say, but not exactly how you’re going to say it. Talk to the Future’s creator demonstrated this magnificently as he asked questions of himself in front of the audience to make us all “feel” the problem.

“Why can’t I wake up in the morning?” he asked.

“Because I’m dumb in the morning. I forget what I’m supposed to remember,” he answered.

“Here’s my solution: Talk to the future. Leave yourself a message in the future”.

And then he demonstrated it and it worked. He typed in a message, set a time and his phone number and sure enough, the phone rang and played him his message. For further awesomeness, he showed us that the product engaged people to come back again to see what they’d done previously and to hear the messages and responses.

This was the hands down winner of the Hackathon and the presentation and demo were a huge reason as to why.

Both Twilio and Iron.io were ecstatic about the use of their APIs in building this idea.

Instahipster
*Via.me prize*

Like hipsters? Want to make your friends’ pictures look silly? Use Instahipster to instantly take a photo and add props and text to the photo. Using the Via.me API to pull and post data was a thorough method of demonstrating their mastery of the API and they walked away with the Via.me prize.

Want to see it in action? It’s live at: instahipster.me and you might recognize one of the folks on the home page :)

Instavia.me
*Crowd favorite*

This smart chrome extension made posting to Via.me a 1 click process from anywhere on the web. The demo was excellent, really showing how slow the current process is and how much this would improve upon that. I loved that the demo involved Fergus from the Via.me team – it was exactly the kind of spontaneous interaction that a Hackathon can bring about. This was the crowd favorite and rightly so.

Two hackers at Xhack2012 fall asleep

Dedicated Xhackers

The Rest of the Hacks:

32 AR

Used Augmented Reality glasses to recognize faces, in the hopes that a store could better identify the customer and bring up data about what they’ve purchased and other information in the company’s customer database. This was a really cool idea, but felt a bit out of place for the Hackathon.

Wingpin

Wingpin’s premise seemed to be that you could publish to social media from a payphone, avoiding the requirement of a smartphone. It also enabled you to use a payphone to update your flight status.

Wingpin was ambitious in its use of the various tech sponsors’ offerings: they made use of the Via.me api, Twilio, Heroku and MongoHQ

Viameme (mobile app developers with lean mean tech)

A meme generator for the iPad? This one was a no-brainer and it probably would have done better if they’d been able to get their Via.me API calls to work correctly.

In addition to Via.Me the team used Sincerely, which I think would really help round this app into something fun and shareable.

Viathem

Viathem’s creator was inspired by her grandfather: she wants to make it easier for him to visually interact with information, since text-based information is more challenging. The idea was really intriguing and I hope the team keeps making progress. Unfortunately the demo didn’t show something complete enough for me to really see how it worked.

Marquee

Marquee’s biggest accomplishment was to reverse engineer Turntable.fm so that they could figure out Turntable’s data and put a new interface on the site. I loved that the team was very enthusiastic about the technical accomplishment of one night’s work, their enthusiasm was infectious and many of us in the crowd were giggling by the end of their preso.

Happenin

Happenin creates a Via.me profile for an event, scrapes Eventbrite for the attendee list and then shows related tweets. The idea is to show everything from an event in one place. I really liked the concept around Happenin and think that they have something if they can turn it into a great mobile experience and can cover enough of the requisite data sources to satisfy most consumers’ needs.

Intern Lunch

Intern Lunch was a fun concept from a few interns who are new to the Bay Area who are in search of more peer networking. As someone who organized intern lunches at RealNetworks when I was there this idea grabbed me, but their execution seemed a bit limited. The crowd didn’t seem to really get how it worked.

They used the Github and Heroku services.

Picture of the demo of Movies with Friends which uses Apptentive's in-app feedback and ratings mechanismsMovies with Friends demos at Xhack

Movies with Friends

Movies with Friends is going to happen in some form, there’s no doubt about that. Using video capture, you can play charades with your friends across the world. Maybe this is better for tablets or connected TVs (maybe this is a Kinect hack) but without a doubt someone is going to get this idea right and be very popular. I hope this team executes on it.

This app really showed off the power of the Tokbox service and we were flattered that they used Apptentive from the outset to get feedback on their MVP.

Making Via.me super cool

It wasn’t clear if this product was actually built or was a series of mockups, but the basic gist was adding search, scheduling and tagging to posts was going to make Via.me even more useful to brands. I have to agree.

Via.me webcam uploader

This made a ton of sense – using the Via.me API, the team built a webcam capture and upload tool on top of the Via.Me API. I think if the team expands upon this to certain interactions or use cases for webcam use (maybe focus on tablets?) there could be something there.

Tumblr.est

A fun use of the Tumblr api to create a tag based search for Tumblr, based on the premise that it’s hard to discover content across the network of Tumblr sites.

mmdgot

Remember the game Telephone from when we were kids? This team recreated it, on the web, powered by Twilio and it’s still live: mmdgot.herokuapp.com

Go play it and tell me what you think in the comments. I would love to see this continue to evolve.

In addition to Twilio they used Heroku (obviously) and MongoDB

Freshtag

Fresh tag: hashtag based video chat. There were a lot of “concerns” that the interest areas of the hashtag would lead to adult content but it seemed like a really interesting way to use the Tokbox API to build a specific community. I could see networking conversations happening this way in the right execution, maybe somewhat like the burgeoning Clarity.fm.

Ji-chan

A Japanese learning application that helps you learn characters/words by matching up characters with letters. This one was fun but it wasn’t clear if they had just built it over the weekend and it didn’t seem to use any of the highlighted technologies.

Healthify

This was a really interesting project that the entire Apptentive team wanted to win something because the team clearly needed new laptops and were super capable. Over the course of the Hackathon they Used iron.io to catalog over 100,000 tweets related to health and mapped them to identify trends and potential outbreaks in health. They employed some NLP work to analyze the tweets and even used Via.me to post data/tweets. The Iron.io prize was very well-deserved and we hope this goes live sometime soon.

Fancygram

In addition to being around to support the developers, the Zencoder team took it upon themselves to create a hack as well. Using Via.me, Tumblr and Heroku, they built an automatic tool to add a bit of class to your photos. Using Facial recognition they placed monocles and tophats on the people in the photo with surprising accuracy. My favorite feature: if the subject’s head was too close to the top of the photo, Fancygram didn’t add a tophat, so as not to have it be cut off.

Photohoarder

Since Picplz is going away, Photohoarder is rising to fill the void: using the Dropbox API, Photohoarder is a one-click process to save all your photos before Picplz deletes the photos. This seems like an awesome tool for anyone with a Picplz account.

Why you should meet

This team wants to solve the problem of not knowing who people are based upon their FB photo. The idea is to share a video of yourself and to allow you to surf around based on people. It seemed like this team and the hashtag chat could have worked together on something.

Piece by piece

This app, which was built on Via.me and used Apptentive for feedback demonstrated some very impressive technology. The idea is to use augmented reality to make content, like photos, easy to manipulate like real objects. Creating a 3D alternate reality is really interesting, but the demo didn’t really drive home a use case that resonated.

Hungry4

Based on the idea that it’s hard to figure out what you’re hungry for, Hungry4 built an app that uses google geocoding to figure out where you are and then uses foodspotting to figure out visuals around you, so you can visually surf through options and then go based upon what strikes your fancy. I’d like to see this continue to get built, it seems like visual navigation around food could make a lot of sense.

Whew… that was a long list of hacks wasn’t it? Kudos to you if you made it this far – this is why Hackathons are so fun. Lots of ideas can be built in just 24 hours and some of them really deserve to become products to be tested and get feedback on. Speaking of which – we happily awarded 6 months of our Pro service to any of the participating hacks that launch in the app store. We’re looking forward to helping these ideas turn into successful products!

Join us at Xhack this weekend!

By: Robi Ganguly

In town for WWDC? Come check out Xhack

Logo for the Xhack mobile app hackathonJoin us this June 8-10 in San Francisco for XHack, put on by our friends at RadiumOne in support of their Via.Me product. XHack is about mashing APIs in the photo, video, audio, social, and mobile spaces (or some subset – focus is always good ☺). The fun begins Friday, June 8 with happy hour and brainstorming, with the coding set to being on Saturday, June 9. You can find more details at: http://xhack2012.com

We’ll be there with prizes!

Team Apptentive is excited to be participating and presenting our SDKs for Android and iOS. The Apptentive SDK makes it easy for app developers to optimize their app store ratings and solicit feedback from their customers.

App developers small and large are using Apptentive to increase their ratings, retention and revenues and we’re excited to offer all XHack participants a 6 month Pro subscription to our services.

The only requirement is that you actually publish the app you build within a month of XHack.

XHack is capping the event at 150 developers, so be sure to get registered today: www.xhack2012.eventbrite.com

Oh, btw, the hackathon prizes are pretty awesome

In case you need a little more motivation to come join us, there are a number of prizes up for grabs: By attending you’ll be getting a chance to win the $5000 Best in Show grand prize, $2500 prize for Best Use of the Via.Me API, and $1000 for People’s Choice.

We hope to see you there!

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